Wednesday, December 2, 2009

8 Things People Need To Know About Gaming

Video games are enjoyed by young and old. However, the Internet, magazines and more full of falsehoods about the game. The world is full of things like "game leads to violence, the remains of the view of the game, children who are involved with video games become early school leavers or fall into bad company" and more. As parents, teachers and adults have to separate truth from falsehood and make decisions about the games based on research and proven facts. Here are some points to consider: 1. Many are convinced that video and computer games encourage violence in children. The truth is that today, 90 percent of the male population and 40 percent of women playing video or computer games, and of the population according to federal crime statistics juvenile crime is quite low and not increasing. Offenders are rarely created by the game, more often than not it is a series of factors, such as broken homes, poverty, drug habits, and more. 2. A popular belief is that video games increases aggression among children. Many studies are based on samples of near field and not a good sign. The media coverage promoted the conclusion reached by studies that have little or method of analysis. Violence exists around us in the news, movies and more. What's worse is that the aggressiveness shown by Road Rage. Although violence in games is not a major factor that leads to aggressive behavior. Children should be exposed to a holistic lifestyle and have well-established values at home and at school. The research in no way establishes a direct relationship between gaming and violence, although many involved in school shootings were the players. 3. Video and computer games are made for children. Although this may have been a few years ago because the players today at the age of 6-80 + years. The game is a passion with the young and old, technological advances have created a following even among adults. The games are labeled so that parents can make wise decisions to buy games. 4. Games to spend time and have positive effects. This is a fallacy and studies of child development and other experts have found that games recover, improve hand-eye coordination, improve the power to think, to teach children to make quick decisions and improve creativity. Benefit game according to several experts of children in many ways and also instills motivation and confidence. 5. Video and computer games are for boys and men. While there is some truth to this, women today are "shoulder to shoulder" with men in all spheres of activity. Statistics show that women are now more web-based game that many men and women involved in the design and production of games. 6. Games teach children to kill. While the Army is using games to train soldiers, there is no logical conclusion that every child who plays video games or the computer will become a soldier. The soldiers have a different profile and is the military training that makes them not only the soldiers involved. In fact, James Gee in his book "What Video Games Have to Teach Us About Learning and Literacy" defines the "players learning potential of games, to inculcate problem solving skills and teaches players to team players. 7. The games are a waste of time is the belief in width. In fact, experts show that games can be positive if handled correctly. Children or adults should limit their gambling activities and other hobbies to pursue their own. Games according to research allows players to interpret and make important decisions of the nation-building. Players will experience firsthand the result of decisions, the research becomes second to consider the consequences of their actions before making not only games, but I also have in real life. 8. The game is not alone. video and computer games are not isolating. Actually, the players play in teams with people worldwide. The Internet has opened many doors and the players of today learn from others, to interact with many who are not even their culture or age. Game has no barriers and has created an open world. The game is healthy, if does well.

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